Creating Ground Surface relief
Step-by-Step instructions for creating smooth slopes using the Heights brush in the Heights Editor and slope edge stamps.
Last updated
Step-by-Step instructions for creating smooth slopes using the Heights brush in the Heights Editor and slope edge stamps.
Last updated
In the Map Editor, switch to the Land Editor
Select the Heights brush in Land Editor and adjust the slope to the desired height and shape.
Switch to the Textures brush and select a suitable material from the list to paint the surface. Paint the surface.
Increase the polygon density of the ground surface mesh in areas with height differences using the Polygons brush. This will allow for more detailed terrain and smoother transitions between textures.
Paint the vertices of the ground surface mesh with the Color brush, highlighting the elevations and depressions on the ground surface.
Place edge stamps with characteristic terrain patterns along the lines of height differences.
Assets of stamps are located in the landscape\stamp folder