Звуки и события в анимации
Настройка enitity
{extender "animation_sound"
{event "swim"
{play "human/move/swim"}
}
{event "step"
{play "human/step/ground"
{if terrain_fx "road" play "human/step/road"}
{if terrain_fx "country_road" play "human/step/road"}
{if terrain_fx "ice" play "human/step/snow"}
{if terrain_fx "snow" play "human/step/snow"}
{if terrain_fx "sand" play "human/step/sand"}
{if terrain_fx "grass" play "human/step/grass"}
}
}
}Настройка анимаций
События для human
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