Landscape Editor

The [Land] tool group in the Map Editor is designed for creating, editing, and setting properties of the landscape surface.

Landscape Editor tools

Editor NameTabDescription

Heights

Brush for creating and editing the terrain's relief.

Polygons

Brush for editing the size of the ground surface mesh and its polygonal grid detail.

Terrains

Brush for marking the properties of the ground surface.

Flag

Brush for marking the ground surface for potential game events.

Colors

Brush for coloring the vertices of the ground surface's polygonal grid.

Textures

Tool group for painting the ground surface and setting material properties.

Grass

Brush for applying grass cover.

Foliage

Brush for automating the process of populating the map with objects

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