Adding a new localization language

To add localization texts for a new language that is not yet available in the game, follow these steps:

  1. Add the font for the new language to the resource\interface\font\ folder. For example, for Persian, use harmattan.

  2. Add the language configuration file to the resource\set\language\ folder. For example, persian.set.

  3. Add the character collection to the resource\set\language\collection\ folder. For our example, the Persian language (Farsi, fa) will appear in the game at this step.

  4. Add the localization text to the resource.fa folder.

  5. Add localization files to each package separately, maintaining the folder and file structure similar to the packages\main\.en package.

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