Mod instruction
The mod instruction is designed to control the inclusion or exclusion of blocks of descriptions and settings based on the global mode of operation. This feature is especially useful in cases where different game modes require different configurations.
Global modes in the Men of War II game
Multiplayer (mp)
This mode activates configurations that are specifically tailored for multiplayer gameplay.
Everything else
This includes single-player missions and the game editor mode
Template for a mod instruction
Template for the mod instruction
mode_name specifies the mode for which the enclosed code block
{code}
should be active
For instance, if the mode is set to mp, the code block will only be executed in multiplayer mode.
The mod instruction can also be used in a prohibitive format, which means you can specify that certain code blocks should only be excluded in certain modes rather than included. This is useful for disabling specific features or settings in a particular mode without having to explicitly include them in all other modes.
This structured approach using the mod instruction allows developers to neatly organize their code and ensure that the correct settings and features are active based on the game mode, enhancing both maintainability and gameplay experience.
If you have difficulties understanding the terminology and the essence of the instruction description, please refer to the article Basic knowledge about configuration files.
Additionally, you can explore other types of instructions.
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